has_corpse
Returns 1 while the player has at least one corpse in the world, 0 otherwise.
Fields
| Field | Type | Description |
|---|---|---|
comment | String | Free-form note shown in the editor. |
group | Ref<Group> | Leave empty to give every player their own value. |
How could this be used?
Gate a "recover your belongings" quest, or block a warp while the player still has loot to fetch.