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corpse_owner_audience

Filters an audience down to the players who currently have at least one corpse in the world. Players join it the moment they die and leave it as soon as the corpse is looted or expires.

Fields

FieldTypeDescription
childrenList<Ref<Audience>>Entries shown to the filtered audience.
invertedBoolInvert the filter — everyone without a corpse.

How could this be used?

Show a recovery hint, a waypoint or a boss bar only to players who still have belongings to collect.