corpse_waypoint
Shows the distance and direction to the player's own corpse on the action bar.
Only players who actually have a corpse in the same world are in this audience, so the waypoint appears on death and disappears on its own once they recover it.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
children | List<Ref<Audience>> | empty | Entries shown to the filtered audience. |
format | Var<String> | <red>☠ <white><distance>m <gray><direction> | Action bar text. |
inverted | Bool | false | Invert the filter. |
Placeholders in format
| Placeholder | Description |
|---|---|
<distance> | Horizontal distance to the corpse, in blocks. |
<direction> | An arrow (↑ ↗ → ↘ ↓ ↙ ← ↖) pointing toward the corpse, relative to where the player is looking. |
How could this be used?
Give players a fair chance to find where they died without a map marker system.